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Computer GraphicsAwarded PhD (Computer Science) in 2000. Research topics include: ray tracing. polygonal modelling, visualisation of 3D implicit and parametric surfaces, octree modelling, use of interval arithmetic, adaptive subdivision, Gaussian and Mean curvatures of surfaces, iterated function systems and general visualisation techniques. Computer-Human InteractionDid a 6 month sabbatical at George Washington University where I worked with people such as Jim Foley, B. Schneiderman and Jacob Neilsen as part of the GWCGUIG. Have supervised numerous small projects involving presenting interfaces to the general public. Solid state batteries,Published structures of Li0.43 Na0.36 Co O1.96 and Na0.72 Co O2 from neutron diffraction data, after completing MSc (Physics & Materials). Both materials find use as solid state battery materials. Student Project Options0. Projects involving Access Grid, 3D stereo display, OpenGL, p2p networks - development of 3D display system for network collaboration. 1. A networked java Baseball game for inclusion in the Australian Baseball Hall of Fame 2. Networked programming, parallel programming and web based programming projects can also be undertaken. Generally this will require the student to submit a proposal. My current offer is for: "Parallelising algorithms for Octree based subdivision using interval analysis for node termination" This topic is suitable for an honours student. 3. Industry-Commerce based Projects - students who have a project involving partnerships in the workplace should email me with their proposals. 4. Graphics and graphics related application programming. Examples of current imaging work follows C60 Buckyball
Cross-section through 4D hypertorus showing self intersection
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Last Modified: Mon Feb 13 16:13:37 2006 by webmaster |